Puzzle games · Android & iOS

Thirteen puzzles.
One long game.

Sudoku, Crowns, Day & Night, Zip, Pixels, Connect, Mastermind and six more — each in three difficulties, and all of them feeding one shared loop of energy, daily tasks, chests and leaderboards.

13 mini-games Energy & tasks Chests & loot Weekly prizes
The Logikoo GameHub: a full energy bar at 15 of 15, the Single games button, Multiplayer marked as coming soon, and the day's task with its fire, coin and XP rewards.
The games

Thirteen puzzles, rebuilt to be played in short sittings.

Every game ships in Easy, Medium and Hard — Hard unlocks at level 5. Every game keeps a record, fewer moves and less time make for a better one, and every record can land on a leaderboard.

Memory Match

Flip two cards at a time and match every pair of gems — 6 pairs on Easy, 15 on Hard.

Moves & time

Sudoku

A 6×6 grid where every row, column and 2×3 box holds 1–6 exactly once. Harder means fewer clues.

Moves & time

Lights Out

Tap a tile and its four neighbours flip with it. Turn every light off — 4×4 up to 6×6.

Moves & time

Mastermind

Crack a secret code of coloured pegs from feedback alone. Up to 8 colours across 5 slots.

Guesses & time

Tower of Hanoi

Move the stack one disk at a time, never a larger disk onto a smaller one. Six disks take 63 moves.

Moves & time

Simon

Watch the pattern, repeat it, watch it grow by one. Reach round 16 on Hard — and it flashes faster.

Mistakes & time

Sliding Puzzle

Slide the tiles back into order around the one empty square. The grid grows with the difficulty.

Moves & time

Zip

Draw one path through every cell, passing the numbers in order. 5×5 up to 7×7, with walls in the way.

Moves & time

Patches

Cover the board with rectangles — each clue gives a patch's size and shape. Hard hides most of the shapes.

Patches & time

Crowns

One crown in every row, column and coloured region, and no two touching — not even diagonally. Up to 9×9.

Crowns & time

Day & Night

Suns and moons, balanced in every row and column and never three in a line — with = and × signs between cells.

Taps & time

Pixels

Number clues on every row and column reveal a hidden pattern. Up to 10×10, and always solvable without guessing.

Cells & time

Connect

Join every pair of coloured dots, and fill the whole board with pipes while you're at it. Up to 11 pairs.

Strokes & time

Three difficulties each

Easy to learn the shape of a puzzle, Hard to earn a place on the board. The difficulty is part of the record.

13
Mini-games
3
Difficulties
5
Chest tiers
4
Leaderboards
Inside the app

Every screen, as it actually looks.

Screenshots from the current build — a cool off-white ground, one violet accent, and glow spent only on the things worth wanting.

The Single Games screen: a card for each mini-game, each with a small illustration of its board.
Single Games Thirteen boards, one tap away.
A Lights Out game in progress: a 5 by 5 grid of amber and off-white tiles, with a move counter and a timer.
Lights Out Every tap flips five tiles.
A Sudoku game in progress: a 6 by 6 grid part-filled with digits, and a row of number keys along the bottom.
Sudoku Six by six, sized for a phone.
A Memory Match game in progress: a grid of violet cards with one flipped to reveal a gem.
Memory Match Twenty cards, ten gems.
The Shop: a coin balance panel above five chests — Wooden, Iron, Silver, Golden and Platinum.
Shop Five chest tiers, bought with coins.
The Leaderboard: Week, Month, Season and All time tabs, with the player's own row lit in violet.
Leaderboard Your row is the lit one.
The loop

What keeps you coming back.

The puzzles are the game. Everything below is the reason to come back tomorrow.

Energy

A run costs energy out of a bar of fifteen, and the bar refills on its own — a fresh one every few minutes. It keeps a session to a handful of sharp puzzles.

Daily tasks

A short list that asks for something specific — win Lights Out ten times, finish under a time — and pays fires, coins and XP when you do.

Chests & loot

Wooden, Iron, Silver, Golden and Platinum — from tasks, from milestones, or bought with coins in the shop. Each opens into items of a rarity.

Fires & leaderboards

Wins earn fires, and fires are what rank you — on the Week, Month, Season and All-time boards. The week's top three take chests home.

Levels & XP

Every finished game moves a bar. Levels release milestone rewards and unlock the Hard difficulty, so the games you play for fun still count toward something.

Gems, skins & collections

Chests drop gems and cosmetics. Keep them to complete a collection, wear them as an avatar, frame or banner, or sell the spares back for coins.

Your account

One account, every device, yours to close.

Logikoo asks for an account so your progress, your loot and your place on the boards follow you from one phone to the next.

Sign in your way

An email address and a password, or the Google and Apple buttons if you would rather skip the form. Either way it is one account.

Progress that follows you

Energy, coins, fires, chests, levels and records live on our server, not on the handset — sign in somewhere else and everything is where you left it.

Leaving is easy

Delete your account from inside the app. You get a 15-day grace period to change your mind, and after that the account and its data are erased.

Read the full privacy policy

Logikoo is out now.

Download it free from Google Play or the App Store.